
Rules
and Equipment
NFL FLAG Rules and Diagrams
FLAG Football is a popular game filled with fun and action. In this
game, the offensive team plays for a first down at midfield and a
touchdown in the end zone. Running and passing plays are allowed,
although there are "no-running zones" at midfield and near each goal
line. The defensive team covers receivers, rushes the passer and has
to simultaneously touch the ball carrier with 2 hands to make
"tackles."
The Basics
A coin toss determines first possession.
The offensive team takes possession of the ball at its 5-yard line
and has three plays to cross midfield. Once a team crosses midfield,
it has three plays to score a touchdown. If the offense fails to
score, the ball changes possession and the new offensive team takes
over on its 5-yard line.
If the offensive team fails to cross midfield, possession of the
ball changes and the opposition starts its drive from its 5-yard
line.
All possession changes, except interceptions, start on the offense's
5-yard line.
Players/Game Schedules
Teams must field a minimum of five players at all times.
Timing/Overtime
Games are planned to run for 75 minutes. If the score is tied at the
end of 75 minutes, teams move directly into overtime. The first team
to score wins.
Each time the ball is spotted, a team has 30 seconds to snap the
ball.
Each team has one 2 time-outs.
Scoring
Touchdown:
6 points
Extra point:
1 point (played from 5-yard line) or
2 points (played from 12-yard line)
Safety:
2 points
Running
The quarterback cannot run with the ball.
Only direct handoffs behind the line of scrimmage are permitted.
Offense may use multiple handoffs.
"No-running zones" located five yards from each end zone and five
yards on either side of midfield are designed to avoid
short-yardage, power-running situations.
The player who takes the handoff can throw the ball from behind the
line of scrimmage.
Once the ball has been handed off, all defensive players are
eligible to rush.
The ball is spotted where the ball carrier's feet are when the tag
is made, not where the ball is.
Absolutely NO laterals or pitches of any kind are allowed.
Receiving
All players are eligible to receive passes (including the
quarterback if the ball has been handed off behind the line of
scrimmage).
As in the NFL, only one player is allowed in motion at a time.
A player must have at least one foot inbounds when making a
reception.
Passing
Shovel passes are allowed.
The quarterback has a seven-second "pass clock." If a pass is not
thrown within the seven seconds, play is dead, loss of down. Once
the ball is handed off, the seven-second rule no longer is in
effect.
Interceptions change the possession of the ball at the point of
interception. Interceptions are the only changes of possession that
do not start on the 5-yard line.
Dead Balls
The ball must be snapped between the legs, not off to one side, to
start play.
Substitutions may be made on any dead ball.
Play is ruled "dead" when:
- Ball carrier's is tagged
- Ball carrier steps out of bounds
- Touchdown or safety is scored
- Ball carrier's knee hits the ground
Note: There are no fumbles. The ball is spotted where the ball hits
the ground.
Rushing the Quarterback
All players who rush the passer must be a minimum of seven yards
from the line of scrimmage when the ball is snapped. Any number of
players can rush the quarterback. Players not rushing the
quarterback may defend on the line of scrimmage.
Once the ball is handed off, the seven-yard rule no longer is in
effect, and all defenders may go behind the line of scrimmage. A
special marker, or the referee, will designate seven yards from the
line of scrimmage. Remember, no violent blocking, crack blocks,
blind side blocks or tackling is allowed. (We are here to have fun,
not have someone get hurt.)
Sportsmanship/Roughing
If the field monitor or referee witnesses any acts of tackling,
elbowing, cheap shots, blocking or any unsportsmanlike act, the game
will be stopped and the player will be tar and feathered. FOUL PLAY
WILL NOT BE TOLERATED.
Trash talking is legal. There is not such thing as offensive
language.
Penalties
All penalties will be called by the referee.
Defense:
Offsides
Five yards and automatic first down
Interference
10 yards and automatic first down
Illegal contact
(holding, illegal blocking, etc.)
10 yards and automatic first down
Illegal rushing
(starting rush from inside 7-yard marker)
10 yards and automatic first down
Offense:
Illegal motion
(more than one person moving, false start, etc.)
Five yards and loss of down
Illegal forward pass
(pass thrown beyond line of scrimmage)
Five yards and loss of down
Offensive pass interference
(illegal pick play, pushing off/away defender)
10 yards and loss of down
Games cannot end on a defensive penalty, unless the offense declines
it.
Attire
Cleats are allowed, except for metal spikes. Inspections must be
made.
Note: There are no kickoffs, and no violent blocking, crack blocks,
blind side blocks or tackling is allowed. (We are here to have fun,
not have someone get hurt.)
Diagrams
